Digital Art

Let's get Digital! Digital! (That was lame.)

3D Sludge Monster

CPI 421 - 3D Modeling and Texturing

I designed, modeled, and animated a sludge monster using 3Ds Max, Mudbox, and MotionBuilder. I used motion capture data from Carnegie Mellon University to animate the monster. This was the first time I animated a 3D character with motion capture data.

Dog Vector Illustration

Personal Work

I had some extra time and made a graphic of my dog in Sketch. His name is Atari, which is why I included the Atari logo behind his head. I should note I do not have the rights to use this logo. This was purely for a fun personal project.

Game Concept Art

CPI 321 - Fundamentals of Game Art

This course taught the basics of creating concept art for games. It focused heavily on using Photoshop to paint images. I had never used Photoshop in this capacity before, nor had I relied so heavily on a pen and tablet to draw.


The images in this gallery show my work in learning to paint in Photoshop. I hope to continue building my skills here. Hopefully, I will find time to do so!

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